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/* Copyright 2021 Dominik George <nik@naturalnet.de>
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

import TestScene from './scenes/test';
import './game.css';
class Game extends Phaser.Game {
  constructor(backend) {
    let config = {
      width: window.innerWidth * window.devicePixelRatio,
      height: window.innerHeight * window.devicePixelRatio,
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      scene: TestScene,
    super(config);

    this.backend = backend;
    this.backend.game = this;